Dragonic Tactics
Spell Normal

Dragonic Tactics

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Tribute 2 Dragon monsters; Special Summon 1 Level 8 Dragon monster from your Deck.




 
 
AI Power Analysis
StarterConfidence: Medium
49± 8/ 100
Power Score
Intrinsic 47
Deck 51

Dragonic Tactics — Power Evaluation

Final Score: 49 ± 8 · Confidence: Medium

  • Intrinsic: 47 · Deck: 51 · Meta: provisional
  • Primary role: Starter · Secondary: Extender

Why it scores here

Dragonic Tactics converts two Dragon monsters on the field into one Level 8 Dragon from the Deck, so its value depends on already having a Dragon board. Its power is that single deck-to-field body, which the 30-deck sample supports through Blue-Eyes shells (46.7% of decks, with Blue-Eyes White Dragon as the top partner). It is a Spell with no interaction or material value, and its tribute cost is a net card disadvantage, so the score comes from access and the body it returns rather than from any card-advantage engine.

Axis scores

Axis Score Evidence
Accessibility 60 Normal Spell in hand, but it needs two Dragon monsters on the field; 30 of 30 sampled decks run it, mostly in Blue-Eyes shells (verified text; observed deck counts).
Combo & Conversion 50 Summons one Level 8 Dragon from the Deck with no further text, so conversion is one body plus whatever that Dragon does; no combo boards are recorded (verified text; inferred conversion).
Resource Economy 35 Costs one Spell and two Dragons while returning one monster, a net loss of card count with no refuel or draw in the text (verified text; inferred).
Effect & Interaction 5 No negation, removal, or hand-trap reach in the text (verified text).
Material Utility 5 A Spell Card cannot serve as material and the text does not add any material value (verified text).
Resilience & Flexibility 40 Can be negated in response, and it relies on two Dragons staying on the field; 13 archetypes give some spread across homes (verified text; observed deck spread).
Deck-Building Efficiency 55 About 1.2 copies per deck, a single slot, no garnet or lock, but tied to a Dragon-heavy shell (observed deck counts; inferred restriction).

Calculation

Weight profile: Starter / Combo enabler weights only; no secondary blend applied (Extender weights not mixed in). Intrinsic ≈ 47, Deck ≈ 51, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Reliable deck-to-field Level 8 Dragon from the Deck, with a 1-slot cost
  • Strong fit in Blue-Eyes shells (46.7% of sampled decks; Blue-Eyes White Dragon in 73.3%)
  • Accessible across 13 archetypes in the sample, so it is not a one-deck card

Weaknesses

  • Requires two Dragon monsters on the field, which restricts when it can be played
  • Net card disadvantage: two monsters and one Spell for one Level 8 Dragon
  • No interaction, no material value, and no recorded combo boards to confirm its conversion

Counters / choke points

  • Negation of the Spell in response
  • Removal or disruption of the two Dragons before activation

Best use

Starter / Dragon-to-field body. Decks: Blue-Eyes, Dragonmaid, Guardragon. Suggested copies: 1.

Evidence & gaps

  • Verified: Spell card text: tribute 2 Dragon monsters, then Special Summon 1 Level 8 Dragon from the Deck; Frame is spell, card type Spell Card, with no interaction text
  • Observed: Present in 30 of the sampled decks, 1.2 copies average, max 3; Blue-Eyes is the largest home (46.7%); Blue-Eyes White Dragon is a partner in 73.3% of decks
  • Inferred: Accessibility is capped by the two-Dragon requirement; Net card disadvantage follows from the text (2 monsters and 1 Spell out, 1 monster in); The Level 8 Dragon is only a body; its value depends on what that Dragon does, which is not in the evidence
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion % inferred from deck sample only no list of which Level 8 Dragons the card can target, so the body's value is not verified











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